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Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering

C++ 659 48 Updated May 24, 2025

AMD ARR team rendering framework

C++ 408 46 Updated Mar 6, 2025

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

C++ 1,343 211 Updated Jun 19, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,952 1,678 Updated Mar 29, 2025

This is a series of GPU optimization topics. Here we will introduce how to optimize the CUDA kernel in detail. I will introduce several basic kernel optimizations, including: elementwise, reduce, s…

Cuda 1,050 155 Updated Jul 29, 2023

A (not too) small physically based renderer that implements the vertex connection and merging algortihm

C++ 294 49 Updated Sep 8, 2021

Easily train a good VC model with voice data <= 10 mins!

Python 29,570 4,144 Updated Nov 24, 2024

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…

C++ 1,022 128 Updated Jul 10, 2024

Real-time path tracing library and sample

HLSL 755 79 Updated Apr 24, 2025

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

CMake 4,422 259 Updated Jan 5, 2025

Examples and guides for using the OpenAI API

MDX 64,260 10,517 Updated May 25, 2025

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++ 558 38 Updated Mar 20, 2025

KickstartRT SDK

C++ 198 12 Updated Dec 8, 2022

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time m…

C 32 4 Updated Jan 15, 2025

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

Python 887 97 Updated Oct 23, 2023

Mitsuba 3: A Retargetable Forward and Inverse Renderer

C++ 2,353 272 Updated May 23, 2025

Single-pass separable Gaussian blur by dynamic (bindless) resources supported by Shader Model 6.6.

C 9 2 Updated Mar 18, 2025

Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"

C++ 451 46 Updated Apr 12, 2025

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 58 18 Updated Jul 14, 2019

A Python framework for accelerated simulation, data generation and spatial computing.

Python 5,134 308 Updated May 23, 2025

Performance-portable, length-agnostic SIMD with runtime dispatch

C++ 4,635 350 Updated May 24, 2025

This repository provides motion datasets collected by Bandai Namco Research Inc

Python 3,178 381 Updated Jul 4, 2023

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

Dockerfile 85,527 9,977 Updated May 19, 2025

GPU texture/buffer performance tester

C++ 623 32 Updated Nov 19, 2020

Statistical Rethinking course winter 2022

R 4,112 442 Updated Mar 15, 2022

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,295 535 Updated May 24, 2025

MIT视频公开课《计算机程序的构造和解释》中文化项目及课程学习资料搜集。

Ruby 11,123 1,547 Updated Sep 27, 2023

🦙 LaMa Image Inpainting, Resolution-robust Large Mask Inpainting with Fourier Convolutions, WACV 2022

Jupyter Notebook 8,827 940 Updated Feb 5, 2025

Tutorial about 8-points Signed Sequential Euclidean Distance Transform

C++ 72 8 Updated Jun 12, 2019

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 765 60 Updated Apr 22, 2024
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