Stars
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering
AMD ARR team rendering framework
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
Industry-standard navigation-mesh toolset for games
This is a series of GPU optimization topics. Here we will introduce how to optimize the CUDA kernel in detail. I will introduce several basic kernel optimizations, including: elementwise, reduce, s…
A (not too) small physically based renderer that implements the vertex connection and merging algortihm
Easily train a good VC model with voice data <= 10 mins!
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Examples and guides for using the OpenAI API
Real-time GPU path tracing with an OpenUSD Hydra render delegate
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time m…
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)
Mitsuba 3: A Retargetable Forward and Inverse Renderer
Single-pass separable Gaussian blur by dynamic (bindless) resources supported by Shader Model 6.6.
Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
A Python framework for accelerated simulation, data generation and spatial computing.
Performance-portable, length-agnostic SIMD with runtime dispatch
This repository provides motion datasets collected by Bandai Namco Research Inc
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
Statistical Rethinking course winter 2022
Mesh optimization library that makes meshes smaller and faster to render
MIT视频公开课《计算机程序的构造和解释》中文化项目及课程学习资料搜集。
🦙 LaMa Image Inpainting, Resolution-robust Large Mask Inpainting with Fourier Convolutions, WACV 2022
Tutorial about 8-points Signed Sequential Euclidean Distance Transform
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license