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Insights: GameTechDev/PresentMon
Overview
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0 Active pull requests
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- 0 Merged pull requests
- 0 Open pull requests
- 1 Closed issue
- 3 New issues
There hasn’t been any commit activity on GameTechDev/PresentMon in the last week.
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1 Issue closed by 1 person
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DPI Scaling Regression in CEF Control UI
#464 closed
Jun 17, 2025
3 Issues opened by 3 people
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Preferences reset due to load failure
#469 opened
Jun 23, 2025 -
PresentMon CSV Header Format Changed in v2.3.1
#468 opened
Jun 18, 2025 -
ETL Trace Collection from Intel PresentMon UI
#467 opened
Jun 17, 2025
8 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Flash Injector: improved IPC
#418 commented on
Jun 17, 2025 • 0 new comments -
ADL Memory Utilization Telemetry
#438 commented on
Jun 17, 2025 • 0 new comments -
Offline ETL virtualization and pacing
#399 commented on
Jun 17, 2025 • 0 new comments -
Investigate and Fix Invalid frame_id Error and Fix
#463 commented on
Jun 17, 2025 • 0 new comments -
Flash Injector: Event-based injection listener
#419 commented on
Jun 17, 2025 • 0 new comments -
Flash Injection: 3 New Features
#421 commented on
Jun 17, 2025 • 0 new comments -
Service-Middleware test automation with new Playback Capabilities
#401 commented on
Jun 17, 2025 • 0 new comments -
New PresentMon API support in RTSS
#152 commented on
Jun 18, 2025 • 0 new comments