A Python-based project inspired by Hearts of Iron 4 (HOI4) to simulate or replicate certain game elements in a local environment. This project aims to provide a platform for experimenting with HOI4-like mechanics, learning, or modding purposes—all from your own machine.
HOI4-at-Home is designed for fans of Paradox Interactive's Hearts of Iron 4, or anyone interested in strategy game mechanics. By running a local Python environment, you can:
- Experiment with gameplay logic similar to HOI4.
- Modify or extend the code to test alternative features or balance changes.
- Learn about AI decision-making, resource management, or event scripting in a simplified environment.
Whether you are a modder, a game developer, or just curious, HOI4-at-Home offers a sandbox for exploration and learning.
- Python-based Framework: Easy to modify and extend using basic Python.
- Core Mechanics Simulation: Manage resources, production, or other mechanics inspired by HOI4.
- Modular Design: Add or remove features as you see fit.
- Community-Driven: Contributions and suggestions are always welcome to shape the project’s roadmap.
This section explains how to set up the project locally. If you encounter any issues, please open an issue.
- Python (version 3.7 or higher is recommended)
- A working terminal or command prompt
Follow these steps to install and set up the project:
-
Clone the repository:
git clone https://github.com/Harukunnn/HOI4-at-Home.git
-
Navigate to the project folder:
cd HOI4-at-Home
-
Install dependencies:
pip install -r requirements.txt
(If no
requirements.txt
exists, install relevant dependencies as needed.) -
Environment Setup (optional):
- Create and activate a virtual environment, if desired:
python -m venv venv source venv/bin/activate # On Windows: venv\Scripts\activate
- Configure any environment variables if the project requires them.
- Create and activate a virtual environment, if desired:
After installing the dependencies, you can start experimenting with HOI4-at-Home:
- Run the main script (if provided):
python main.py
- Run tests:
python -m unittest discover
- Explore or modify code within the modules to customize game mechanics.
Below are planned features and areas of improvement. Feel free to suggest new ideas or tackle existing to-dos:
- Add AI decision-making logic
- Expand resource management and production modules
- Implement events and scripted actions
- Create a GUI or web-based interface for more intuitive control
Contributions are welcome! To get started:
- Fork the project.
- Create a new branch (e.g.,
feature/new-feature
). - Make your changes.
- Commit and push your changes.
- Open a pull request against the main branch of this repository.
Please read our CONTRIBUTING.md for detailed guidelines.
Please read our CODE_OF_CONDUCT.md for detailed guidelines for your conduct.
Distributed under the MIT License. See LICENSE
for more information.
Author: Florian Pillot
Project Link: HOI4-at-Home
If you have any questions or suggestions, feel free to open an issue or submit a pull request.
- Paradox Interactive for the inspiration behind game mechanics.
- The Python community for providing useful libraries and resources.
- All contributors who have helped improve this project with ideas, code, or feedback.