8000 Hlebushkek (Hlib Sobolevskyi) Β· GitHub
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Hlebushkek/README.md

πŸ‘‹ Hi, I'm Hlib

🎯 iOS & macOS Software Engineer | Embedded Systems Enthusiast | AR & Vision Developer

I'm a software engineer with 2 years of experience building iOS/macOS applications and embedded systems. My work spans Swift, Objective-C, Rust, and C++, with hands-on expertise in developing AR-based apps using ARKit, advanced image processing with AVFoundation and Vision, and backend integration with Node.js and Azure.

πŸš€ What I Do

  • πŸ“± Build native iOS/macOS applications (Swift, Objective-C, C++, SwiftUI, UIKit, AppKit)
  • πŸ€– Create embedded IoT systems with Raspberry Pi, MQTT, Bluetooth, and C++
  • 🧠 Integrate computer vision and LLMs into mobile apps
  • πŸ› οΈ Work with full-stack technologies: Rust, Node.js, GraphQL, WebSockets
  • 🌐 Collaborate with cross-functional teams on end-to-end solutions

πŸ› οΈ Skills

  • Languages: Swift, Objective-C, C/C++, Rust, Python, JavaScript/TypeScript
  • Platforms: iOS, macOS, Raspberry Pi
  • Tools: Xcode, Docker, Git, Xcode Cloud, TestFlight
  • Protocols: REST, MQTT, WebSocket, Bluetooth

πŸ§ͺ Featured Projects

  • GraphicCalculator: A SwiftUI app integrating PencilKit, SymEngine, and LLMs to visualize and solve equations
  • Ultrasound IoT: Bluetooth and MQTT-based real-time embedded visualization using Rust
  • Chess Engine: 3D Chess with custom C/C++ Engine based on OpenGL and platform specific shaders (GLSL & Metal)

πŸ“« LinkedIn | GitHub


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  1. Ultrasound_IoT Ultrasound_IoT Public

    IoT system for processing mock ultrasound data

    Rust 1

  2. PixelRenderingDiploma/PixelRenderingApp PixelRenderingDiploma/PixelRenderingApp Public

    MacOS and iOS project for PixelRendering system

    Swift

  3. RoomPlaner RoomPlaner Public

    Swift 3 1

  4. GoTripIOS GoTripIOS Public

    Swift

  5. SymEngine SymEngine Public

    SymEngine Framework for macOS, iOS and Simulator

    CMake

  6. Engine_Chess3D Engine_Chess3D Public

    Chess created with C++ OpenGL

    C++

0