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Source code for Skin Deep (2025)

C++ 125 5 Updated Jun 26, 2025

Traktor Game Engine

C++ 367 13 Updated Jun 19, 2025
C++ 726 100 Updated Apr 15, 2021

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,205 43 Updated Jul 10, 2025

3D engine with modern graphics

C 6,343 665 Updated Jul 10, 2025

Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui

C++ 439 58 Updated Jul 3, 2025

Command and Conquer: Renegade

C++ 1,533 584 Updated Mar 3, 2025

Command & Conquer: Remastered Collection

C++ 21,160 5,411 85AF Updated Jan 16, 2025

The Physics engine that accompanies the book "Game Physics Engine Design"

C++ 1,015 273 Updated Sep 25, 2023

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 286 7 Updated Jul 2, 2025

A snapshot of our vulkan backend code

C++ 292 7 Updated Nov 19, 2024

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,013 202 Updated Jun 7, 2025

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

C++ 1,051 190 Updated Jan 8, 2025

Embree ray tracing kernels repository.

C++ 2,531 403 Updated Jul 4, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

Python 926 71 Updated Jun 25, 2025

Official mirror of Blender

C++ 15,615 2,385 Updated Jul 11, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 66,776 11,028 Updated Jul 10, 2025
C# 1 Updated Jul 3, 2024

Unreal Ranges - is tiny C++14 implementation of some ranges. Library was created as "mental bridge" for Unreal Engine 4 developers who wants to try ranges feature before switching into modern Unrea…

C++ 6 1 Updated May 31, 2024
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