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My solutions for all problem sets of the GD50 2021 course: Harvard's introduction to interactive games design and development

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JacopoRox/GD50

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CS50’s Introduction to Game Development

I made this repository to showcase my solutions to CS50’s Introduction to Game Developmen 5CE7 t problem sets. This course is Harvard University's introduction to interactive game design and development which I am fallowing during 2021. It is composed of 10 lectures in which great classic video games such as Super Mario Bros., Zelda and Pokémon are used to explain game design concepts and how these games are actually implemented. The course starts exploring 2D games using the scripting language Lua and LÖVE as a framework, fallowing up with the introduction of the 3D game engine Unity and C# to program more advanced 3D games such as Portal. The course ends with a final project in which students are asked to program their very first game using either of the introduced frameworks and the associated programming language. I am still working on my final project and I will update this repository as soon as it is ready.

Disclaimer

Please don't just copy the code mindlessly without trying to solve the problems yourself, it's totally pointless if you actually wanna learn how to write software and a blatant violation of the Academic Honesty policy of the course.

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My solutions for all problem sets of the GD50 2021 course: Harvard's introduction to interactive games design and development

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