Stars
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Provides a rich set of editor extensions and serialization extensions for Unity.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Robust and efficient library for management of asynchronous operations in C#/.Net.
This system is capable of managing scriptable objects, any type of component, and even custom scripts. It allows for the creation of various custom windows and the definition of the content to be m…
EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.
## Unite 2024 - Connecting the DOTS: Let's Make a game with Entities This is the Game presented during Unite 2024
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Extension Methods and Utils for Unity Game Dev
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
Database for scriptable objects in Unity using Odin Inspector
A list of built in Unity Attributes.
EttienneS / Universal-LPC-Spritesheet-Character-Generator
Forked from sanderfrenken/Universal-LPC-Spritesheet-Character-GeneratorC# port to create characters based on the Character Generator based on Universal-LPC-Spritesheet
Slice and rename sprites from a generated LPC Character Spritesheet automatically in Unity
Animate Liberated Pixel Cup character sprites into characters at runtime
Voxel Engine (like Minecraft) in Python and OpenGL
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Unity Editor window that display all prefab or scriptable object of a given type in editable table form
Unity Toon Shader ( an experimental package )
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!