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Terminal UI library with rich, interactive widgets — written in Golang
Any model. Any hardware. Zero compromise. Built with @ziglang / @openxla / MLIR / @bazelbuild
TokTok / c-toxcore
Forked from irungentoo/toxcoreThe future of online communications.
Bootstrap Kubernetes the hard way. No scripts.
An open, technical and introductory book for the Zig programming language 📚📖
Mesh optimization library that makes meshes smaller and faster to render
A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.
3D-Graphics-Rendering-Cookbook, Second Edition
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
Example library that shows best practices and proper usage of CMake by using targets
Mapgen4 procedural wilderness map generator
Open-lmake is a generic, fearless build system. It is like make, except that it is user-friendly, versatile, scalable and reliable.
Realtime softbody simulation in the browser with WebGPU
sleuth.vim: Heuristically set buffer options
A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
Terrain renderer and fluid simulation sandbox
Vulkan 1.3 guide using modern C++ and VulkanHpp
Vulkan 1.3 renderer, built from vulkan tutorial/new vkguide with higher modularity.