I learned OpenGL by creating this project. This was the first time I tried to write a renderer that would be usable for a larger scale application. I also wrote a GLTF loader.
This is a work in progress repo. The engine doesn't function at this point. Read here for details about the planned features and development plan.
I don't think there are any right now, besides CMake and C++ stuff. I'm not sure if it will compile on all platforms right now, but I will try and make that work ASAP
WIP
WIP
I believe that all licenses have been included and are compatible but I might be missing something, so let me know. This repository will be licensed ASAP.