Stars
A container for all sorts of handy shaders.
[Unity] GPU-optimized marching cubes isosurface reconstruction
Some old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Game engine written in C++ with ease of use and next-gen parallel computing in focus.