8000 Jannfreiwald (Jann Philipp Freiwald) / Starred · GitHub
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Recreating the basic Game Feel from Balatro

C# 590 143 Updated Apr 10, 2025

Spiderverse-insprired stylized post processing-effect for Unreal Engine and Unity

ShaderLab 40 3 Updated Dec 20, 2023

A base class to simplify object pooling using the new pooler provided in Unity 2021

C# 94 5 Updated Oct 30, 2021
ShaderLab 103 30 Updated Nov 27, 2020

Plug-and-play VR comfort for Unity.

C# 181 22 Updated Nov 13, 2020

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 2,080 259 Updated Aug 10, 2023

Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

C# 622 123 Updated Mar 23, 2019

A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"

C# 393 95 Updated Feb 27, 2019

Asynchronous Importer and run-time Loader for Unity

C# 214 38 Updated Feb 1, 2023
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