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a comprehensive collection of video game tech analysis resources
Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Command line tool for Vulkan configuration on Android
A curated list of various learning resources for computer graphics on mobile devices.
OpenGL ES 3.0 Programming Guide Sample Code
NOTE: This project is not maintained anymore
C++ port of the OpenGL hardware capability viewer
A utility for building Vulkan API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Implement a ChatGPT-like LLM in PyTorch from scratch, step by step
Samples for the Nsight Aftermath SDK.
Performance Studio tool integration with C# scripting for the Unity game engine.
Easy to integrate memory allocation library for Direct3D 12
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C++ Insights - See your source code with the eyes of a compiler
Matrix is a plugin style, non-invasive APM system developed by WeChat.
BCC - Tools for BPF-based Linux IO analysis, networking, monitoring, and more