8000 Javisda (Javier Serrano del Amo) / Starred · GitHub
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Pipeline for the automatic human avatar creation based on raw picture inputs. Coded in Pytorch and based on the models of DECA and SMPL-X.

Python 7 Updated Apr 2, 2024

AIHawk aims to easy job hunt process by automating the job application process. Utilizing artificial intelligence, it enables users to apply for multiple jobs in a tailored way.

Python 28,195 4,225 Updated May 22, 2025
8000

Modern OpenGL renderer written in C++17

C++ 473 30 Updated Jul 23, 2022

Clustered shading implementation with bgfx

C++ 451 30 Updated Jun 25, 2022

A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.

C++ 18 2 Updated Dec 30, 2024

RetroBox Console / Game Station / Game Console R33S/R35S/R36S/PowKiddy RGB20S with Functional Function (FN) Button

225 40 Updated Mar 26, 2025

Neural Network in Dx12/HLSL Shaders

C++ 97 6 Updated May 13, 2025

SMPLitex – Official implementation

Python 108 8 Updated Feb 7, 2024

🧑‍🏫 60+ Implementations/tutorials of deep learning papers with side-by-side notes 📝; including transformers (original, xl, switch, feedback, vit, ...), optimizers (adam, adabelief, sophia, ...), ga…

Python 60,752 6,140 Updated Aug 24, 2024

Collection of generative models, e.g. GAN, VAE in Pytorch and Tensorflow.

Python 7,413 2,033 Updated Mar 24, 2024

The official code repository for the second edition of the O'Reilly book Generative Deep Learning: Teaching Machines to Paint, Write, Compose and Play.

Jupyter Notebook 1,273 494 Updated Jun 2, 2024

A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.

C++ 50 6 Updated Dec 27, 2023

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,955 189 Updated Feb 9, 2024

Very simple C++ logging class

C++ 25 11 Updated May 27, 2021

A collection of awesome readme templates to display on your profile

JavaScript 10,982 7,414 Updated Aug 8, 2024

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,515 156 Updated Apr 21, 2025

Implementation of papers in 100 lines of code.

Python 1,537 162 Updated May 10, 2025

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,120 535 Updated May 13, 2025

Physically based renderer with Path Tracing and Photon Mapping.

C++ 358 30 Updated Mar 11, 2022

Physically based renderer with Path Tracing and Photon Mapping.

C++ 2 Updated Jul 28, 2021

Backrooms inspired first person horror game

C# 2 Updated May 4, 2024

Tutorial for the Vulkan graphics and compute API

C++ 3,405 552 Updated May 11, 2025

A path tracer made using OpenGL shaders with decent UI

C++ 61 9 Updated Jan 14, 2024

This project aims to finish the source code examples of the book Ray Tracing from the Ground Up.

C++ 24 17 Updated Jan 24, 2025

a simple galaxy renderer with Vulkan

C 129 12 Updated Nov 11, 2024

Code repository for Vulkan Cookbook by Packt

C++ 860 110 Updated Jan 18, 2023

Neural Factorization of Shape and Reflectance Under an Unknown Illumination

Python 446 55 Updated Apr 30, 2023

A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development

C++ 955 41 Updated May 24, 2025

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,359 124 Updated Dec 25, 2024

3D Renderer running inside windows terminal

C# 14 1 Updated Apr 17, 2025
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