Stars
Pipeline for the automatic human avatar creation based on raw picture inputs. Coded in Pytorch and based on the models of DECA and SMPL-X.
AIHawk aims to easy job hunt process by automating the job application process. Utilizing artificial intelligence, it enables users to apply for multiple jobs in a tailored way.
A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.
RetroBox Console / Game Station / Game Console R33S/R35S/R36S/PowKiddy RGB20S with Functional Function (FN) Button
🧑🏫 60+ Implementations/tutorials of deep learning papers with side-by-side notes 📝; including transformers (original, xl, switch, feedback, vit, ...), optimizers (adam, adabelief, sophia, ...), ga…
Collection of generative models, e.g. GAN, VAE in Pytorch and Tensorflow.
The official code repository for the second edition of the O'Reilly book Generative Deep Learning: Teaching Machines to Paint, Write, Compose and Play.
A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
A collection of awesome readme templates to display on your profile
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Implementation of papers in 100 lines of code.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Physically based renderer with Path Tracing and Photon Mapping.
Physically based renderer with Path Tracing and Photon Mapping.
Tutorial for the Vulkan graphics and compute API
A path tracer made using OpenGL shaders with decent UI
This project aims to finish the source code examples of the book Ray Tracing from the Ground Up.
Code repository for Vulkan Cookbook by Packt
Neural Factorization of Shape and Reflectance Under an Unknown Illumination
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.