8000 Releases · Kexanone/COE2_AR · GitHub
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Releases: Kexanone/COE2_AR

v2.0.22

15 Jun 15:49
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What's Changed

FIXED:

  • Find Intel and Kill Officer tasks failed to generate for factions with no tents.

Full Changelog: v2.0.21...v2.0.22

v2.0.21

10 Jun 13:43
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What's Changed

ADDED:

  • Setting for selecting civilian faction

CHANGED:

  • Changed required labels for tasks for improved modded faction compatibility:
    • Destroy Installation: Considered Compositions now need SERVICE_ANTENNA and TRAIT_DESTRUCTABLE as labels instead of KSC_TRAIT_HVT. FIA's compositions will be considered if the faction doesn't have any.
    • Kill HVT: Characters considered as HVT need ROLE_LEADER as label instead of KSC_TRAIT_HVT.
    • Destroy Vehicle: TRAIT_ARMED is also considered if no VEHICLE_APC or service vehicles (e.g. TRAIT_REPAIRING) are available.

FIXED:

  • Civilian factions could be selected as player or enemy faction
  • Fast travel screen effect was no longer working

Full Changelog: v2.0.20...v2.0.21

v2.0.20

31 May 20:56
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What's Changed

ADDED:

  • COE2 - Anizay
  • COE2 - Denali

FIXED:

  • Patrols could spawn at a bad position

Full Changelog: v2.0.19...v2.0.20

v2.0.19

25 May 18:37
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What's Changed

FIXED:

  • Mortar pits could spawn instead of proper fortifications

Full Changelog: v2.0.18...v2.0.19

v2.0.18

25 May 18:15
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What's Changed

FIXED:

  • Update to new Kunar map
  • New signature for KSC_FactionManager::GetFactionEntityListWithLabels

Full Changelog: v2.0.17...v2.0.18

v2.0.17

17 Apr 18:38
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What's Changed

FIXED:

  • Fixes for Reforger 1.3.0.157

Full Changelog: v2.0.16...v2.0.17

2.0.16

27 Mar 15:45
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What's Changed

FIXED:

  • Fixes for Reforger 1.3.0.130

Full Changelog: v2.0.14...v2.0.16

2.0.14

22 Dec 01:38
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What's Changed

ADDED:

  • Commander role gets automatically granted to single players and listen server hosts.

FIXED:

  • Fallujah had wrong loading screen
  • Didn't work with ACE Core 1.2.0

Full Changelog: v2.0.12...v2.0.14

2.0.12

03 Dec 17:37
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What's Changed

ADDED:

  • Default settings can be changed in mission header (see README.md)
  • Setting for disabling civilians
  • Added mod for Fallujah

FIXED:

  • RHS and vanilla factions could get mixed up in settings (see #12)

Full Changelog: v2.0.11...v2.0.12

2.0.11

05 Aug 17:08
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What's Changed

FIXED:

  • Exfil and clear area triggers were spawned at sea level
  • Some tables from KIOK's Arma Terrain Core were not detected for spawning intels

Full Changelog: v2.0.10...v2.0.11

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