Check objective visibility on displaying mode change messages #941
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This PR fixes an ongoing issue that started strangely happening without any idea how. The mode change message in the chat would be repeated for each objective that changed mode, and would still appear even when the objective's
show
attribute is false. This adds a proper checker to make sure the mode message is only sent out once per mode change, and that it won't send the message if all objectives that use the mode hasshow=false
. I first seen this yesterday when the message repeated 8 times on Death DeNile.From the code this issue should've been a problem for a long time but has seemed to popup about two weeks ago 🤷♂️