8000 PhilSA (Philippe St-Amand) / Starred · GitHub
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Collection of tools for Unity DOTS

C# 292 20 Updated May 3, 2025

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

HLSL 630 71 Updated Mar 10, 2025

In-App editor tools for bevy applications

Rust 807 88 Updated Apr 25, 2025

Frame profiler

C++ 11,870 800 Updated May 24, 2025

Toy Gaussian Splatting visualization in Unity

C# 3 Updated Nov 22, 2023

Vehicle physics system for the Unity engine.

C# 895 193 Updated Nov 13, 2022

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,553 420 Updated Aug 24, 2024

Unity multiplayer packages and samples

1,308 201 Updated Dec 20, 2022
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