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FlappyBird

Making FlappyBird Game with different programming languages and engines. It's fun to try and You can always watch my video from Houdini TV(https://www.youtube.com/playlist?list=PLW8qiV13_ebsfIQxK14p1B0hxdy_MmBB5)

Flappy Bird라는 게임을 다양한 언어 및 엔진을 사용해서 만들어보는 프로젝트입니다. 물론, 이미 많은 분들이 구현을 해 놓은 코드들이 있습니다. 하지만, 제가 코드를 다시 짜고 분석하는 그런데에 의미를 두겠습니다. 언리얼엔진은 C++코드로 게임엔진 부분을 구현할 예정입니다. 그전에, openframeworks를 이용해서 C++로도 연습을 해 보도록 하겠습니다.

scratch https://scratch.mit.edu/

Pygame Zero https://pygame-zero.readthedocs.io/en/stable/

Pygame https://github.com/initialfxFlappy-bird

Processing https://processing.org

openFrameworks https://openframeworks.cc

Godot Engine https://godotengine.org

Unity https://unity.com

Unreal Engine https://www.unrealengine.com

Visual Studio Community https://visualstudio.microsoft.com/downloads/

VSCode https://code.visualstudio.com/

Git https://git-scm.com/

Mu Editor https://codewith.mu/en/download

Processing https://www.shadertoy.com/browse

Anaconda -> miniconda https://docs.conda.io/en/latest/miniconda.html

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