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v0.13.2

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Version 0.13.2:

 - More attempts at fixing CI pipeline for tagged releases.

v0.13.1

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Version 0.13.1:

 - Fix Cargo workspace.
 - Documentation updates.
 - CI pipeline fix for released builds (which this is testing!)

v0.13.0

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Version 0.13.0:

 - Update database dependencies.
 - Prepare for crates.io release.

v0.12.0

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Version 0.12.0:

 - New feature: Manage variables and settings of game rooms from a
   private message with the bot.
 - New feature: gRPC service to control the dice bot remotely (in
   preparation for external service integration).
 - First contribution!: Fix the SKS key server in the Dockerfile.
 - Minor performance improvements.

v0.11.0

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Version 0.11.0:

 - Use SQLite instead of Sled as the database backend.
 - Clean up and consolidate code modules that have been otherwise
   scattered.

v0.10.0

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Version 0.10.0:

 - Use username pills when executing multiple commands.
 - Remove extra paragraph tags in response messages.
 - Updated help for Call of Cthulhu and dice pools.
 - Call of Cthulhu rolls now only accept one number or variable.
 - Variable values can be updated by Call of Cthulhu advancement rolls.
 - Switch to OpenSSL from LibreSSL.
 - Do not constantly create new secure sessions every time bot starts.
 - More informative logging during startup.

v0.9.0

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Version 0.9.0:

 - Properly reject large numbers outside bounds of i32 when rolling dice.
 - Avoid unnecessary clone of error message when calculating dice amounts.
 - Allow up to 50 commands to be executed per message.
 - Show failed commands with errors when executing multiple commands.
 - Properly format dice plurality when rolling CofD dice pools.
 - Use 'username pills' instead of raw user ID in response messages.
 - Update matrix SDK to latest.
 - General code reorganization for better maintainability.

v0.8.0

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Version 0.8.0:

 - Add support for Call of Cthulhu (and related system) dice rolling.
 - Way too many database format changes to better support The Future™.
 - Slightly better reporting of Matrix SDK errors.
 - Code refactoring to support The Future™, and also general cleanup.
 - Added the ability to run database migrations.
 - Prevent storing more than 100 variables per room.

v0.7.0

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Version 0.7.0:

 - Breaking change in dice pool rolling syntax to support user variables.
 - Added get, set, del commands to set user variables, per room.
 - Dice pools now support addition and subtraction.
 - Added sled database.
 - Begin replacing nom with combine.
 - A lot of other internal refactoring.

v0.6.0

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Version 0.6.0:

 - Ignore messages that are too old.
 - Configurable oldest message age, defaulting to 15 minutes.
 - Significantly more detailed documentation in the readme.
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