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Starred repositories

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诺亚盘古大模型研发背后的真正的心酸与黑暗的故事。

11,078 1,359 Updated Jul 9, 2025

所有小初高、大学PDF教材。

Roff 44,897 10,032 Updated May 18, 2025

Writing an OS in Rust

HTML 16,710 1,151 Updated Jun 10, 2025

Empower the Web community and invite more to build across platforms.

C++ 12,824 462 Updated Jul 15, 2025

Notes on moving tools and libraries to Rust.

274 9 Updated Apr 3, 2025

A book that explore how to write an Operating System from scratch

Markdown 793 58 Updated Jul 11, 2025

Yet an other 2D Vector Graphic rendering library written in rust

Rust 5 Updated Jun 26, 2025

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

C 1,228 98 Updated Jul 13, 2025

A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM

C++ 230 30 Updated Oct 19, 2023

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

C++ 910 99 Updated Aug 15, 2022

OS tutorial from Nanobyte YouTube channel.

C 605 93 Updated Mar 9, 2025

A little bit about a linux kernel

Python 30,898 3,418 Updated Jun 15, 2025

A toy software render program

C++ 6 2 Updated Apr 23, 2023

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 883 48 Updated Apr 22, 2025

An implementation of OpenGL 3.x-ish in clean C

C 1,113 51 Updated Mar 21, 2025

Open Source Ray Tracing Library

C++ 121 20 Updated May 28, 2025

Easy to integrate Vulkan memory allocation library

C 2,937 390 Updated Jul 10, 2025

Modern and easy-to-use library for Vulkan

C++ 835 54 Updated Dec 6, 2024

3D Graphics Rendering Cookbook, published by Packt.

C++ 1,062 157 Updated Feb 3, 2025

NOTE: This project is not maintained anymore

CSS 374 119 Updated Oct 8, 2024

Vulkan 2D graphics library

C 797 35 Updated Jun 23, 2025

An x86 monolithic kernel and operating system written in modern C++. Comes with in-house graphical applications and command line utilities, plus ports of existing software. And yes, it runs DOOM!

C++ 642 29 Updated Sep 9, 2024

Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.

C++ 288 15 Updated Sep 21, 2021

C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

C++ 225 37 Updated Apr 27, 2024

Main Web Site (Online Books)

HTML 9,600 930 Updated Apr 28, 2025

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,456 115 Updated Oct 30, 2021

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,400 126 Updated Jun 26, 2025

Hazel Engine

C++ 12,382 1,533 Updated Apr 20, 2024

Introductory guide to vulkan.

SCSS 1,126 254 Updated Jun 26, 2025

Writing & Making Operating System and Kernel parts so simple like Hello World Programs, Starting from writing Bootloaders, Hello World Kernel, GDT, IDT, Terminal, Keyboard/Mouse, Memory Manager, HD…

C 779 110 Updated Oct 2, 2024
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