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Concordia University
- Montreal, QC, Canada
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OpenGL engine/framework to make future graphics projects easier, faster, and safer.
Term project for COMP 438. Detects and fixes defects in meshes, e.g. noise, degenerate faces, and inverted normals.
COMP 438 assignment 1: Laplacian Deformation tool
Using my growing knowledge of OpenGL and graphics programming to write an image editor.
A collection of header-only libraries inspired by code developed for other personal projects.
Header-only TOML config file parser and serializer for C++17.
My submission for GameDevTV's 2024 10-day game jam!
🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.
stb single-file public domain libraries for C/C++
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
2D spaceship shooter game written in Godot.
abolish.vim: Work with several variants of a word at once
VS Code-like renaming UI for Neovim, writen in Lua.
illuminate.vim - (Neo)Vim plugin for automatically highlighting other uses of the word under the cursor using either LSP, Tree-sitter, or regex matching.
An interactive and powerful Git interface for Neovim, inspired by Magit
File Browser extension for telescope.nvim
radical.vim ✊ Convert decimal, hex, octal, binary number representations
magnum.vim – Pure Vim script big integer library
An extension for nvim-dap, providing default configurations for python and methods to debug individual test methods or classes.
nvim-cmp source for nvim-dap REPL and nvim-dap-ui buffers
🐞 Debug Adapter Protocol manager for Neovim
An extensible framework for interacting with tests within NeoVim.