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pragmatic Public
Forked from meshadaptation/pragmaticAnisotropic mesh adaptation library
C++ Other UpdatedFeb 7, 2022 -
qMeshGen Public
Forked from thomasik/qMeshGenMesh generator - triangular/quadrilateral/tetrahedral, unstructured, anisotropic, Delaunay-based
C++ UpdatedDec 26, 2021 -
trimesh Public
Forked from mikedh/trimeshPython library for loading and using triangular meshes.
Python MIT License UpdatedMay 8, 2021 -
PyMesh Public
Forked from PyMesh/PyMeshGeometry Processing Library for Python
C++ UpdatedMar 8, 2021 -
fTetWild Public
Forked from wildmeshing/fTetWildFast Tetrahedral Meshing in the Wild
C++ Mozilla Public License 2.0 UpdatedDec 15, 2020 -
completion3d Public
Forked from lynetcha/completion3dSource code for baselines of the Stanford 3D Point Cloud Completion Benchmark (completion3d.stanford.edu) and TopNet: Structural Point Cloud Decoder, CVPR 2019
Python UpdatedNov 13, 2020 -
CE-PolyCube Public
Forked from msraig/CE-PolyCubeSource code of SIGGRAPH 2020 paper: Cut-enhanced PolyCube-Maps for Feature-aware All-Hex Meshing
C++ MIT License UpdatedNov 8, 2020 -
FastAndRobustMeshArrangements Public
Forked from gcherchi/FastAndRobustMeshArrangementsThis is the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-point Arithmetic" by G. Cherchi, M. Livesu, R. Scateni and M. Attene (SIGGRAPH Asia 2020).
C++ MIT License UpdatedSep 23, 2020 -
fieldgen Public
Forked from GeometryCollective/fieldgenGenerates high-quality, optimally smooth tangent direction fields on triangle meshes.
C++ UpdatedAug 12, 2020 -
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gptoolbox Public
Forked from alecjacobson/gptoolboxMatlab toolbox for Geometry Processing.
MATLAB UpdatedJul 7, 2020 -
Triangle-Triangle-Intersection-Algorithm-Optimised_Approach- Public
Forked from risgpta/An-intersection-algorithmC++ UpdatedJun 28, 2020 -
TriWild Public
Forked from wildmeshing/TriWildTriWild: Robust Triangulation with Curve Constraints
C++ Mozilla Public License 2.0 UpdatedMay 5, 2020 -
ACVD Public
Forked from valette/ACVDa programm to perform fast simplification of 3D surface meshes
C++ Other UpdatedApr 21, 2020 -
engrid Public
Forked from enGits/engridENGRID is a mesh generation software with CFD applications in mind. It supports automatic prismatic boundary layer grids for Navier-Stokes simulations and has a Qt based GUI.
C++ Other UpdatedApr 4, 2020 -
gCentroidal-Voronoi-Tessellation Public
Forked from orzzzjq/gCentroidal-Voronoi-TessellationCompute centroidal Voronoi tessellations in 2D and 3D using the GPU.
C++ MIT License UpdatedMar 19, 2020 -
instant-meshes Public
Forked from wjakob/instant-meshesInteractive field-aligned mesh generator
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MeshCNN Public
Forked from ranahanocka/MeshCNNConvolutional Neural Network for 3D meshes in PyTorch
Python MIT License UpdatedMar 9, 2020 -
libigl Public
Forked from libigl/libiglSimple C++ geometry processing library.
C++ GNU General Public License v3.0 UpdatedFeb 20, 2020 -
dual-mesh Public
Forked from dengwirda/dual-meshConstruct generalised Voronoi-type dual meshes in MATLAB.
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MSN-Point-Cloud-Completion Public
Forked from Colin97/MSN-Point-Cloud-CompletionMorphing and Sampling Network for Dense Point Cloud Completion (AAAI2020)
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QuadriFlow Public
Forked from hjwdzh/QuadriFlowQuadriFlow: A Scalable and Robust Method for Quadrangulation
C++ Other UpdatedDec 7, 2019 -
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trjVoronoi Public
Forked from octupole/trjVoronoiVoronoi volumes and surfaces from molecular dynamics
C++ Other UpdatedAug 26, 2019 -
Sketch3DToolkit Public
Forked from garyzhao/Sketch3DToolkitA lightweight sketch-based shape retrieval framework.
C++ MIT License UpdatedJul 10, 2019 -
deepLearning_OCR Public
Forked from yghstill/deepLearning_OCRDeep Learning on 身份证识别
Python UpdatedApr 30, 2019 -
trimesh2pointcloud Public
Forked from simbaforrest/trimesh2pointcloudcython wrapper of poisson disk sampling of a triangle mesh in vcglib
Python UpdatedApr 30, 2019 -
3D_Point_Cloud_hole_repair_filling Public
Forked from 2012013382/3D_Point_Cloud_hole_repair_fillingA software for 3D point cloud data hole repair.
C++ UpdatedApr 17, 2019 -
MeshImp Public
Forked from Ahdhn/MeshImpImplementation and results of "A Constrained Resampling Strategy for Mesh Improvement"