8000 GitHub - RodZill4/material-maker: A procedural textures authoring and 3D model painting tool based on the Godot game engine
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A procedural textures authoring and 3D model painting tool based on the Godot game engine

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RodZill4/material-maker

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Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

Download

On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker

... or Chocolatey (default or portable install):

choco install material-maker
choco install material-maker.portable

on MacOS, you can install Material Maker using Homebrew:

brew install --cask material-maker

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

Build Passing

Documentation

Translations

Translation files can be installed using the Install button in the Preferences dialog.

Community

Screenshot

Screenshot

License

Copyright (c) 2018-2025 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.

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