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A performance optimisation for AnyCharExcept when using only one char… …acter. Thank you to @textGamex
Use a long to track source offsets
Made overloads public
Support for AOT/trimming deployment scenarios.
Fixed a critical bug in Try()
ManyThen et al
Added Enum and CIEnum
Write your own parsers and TokenStreams
strong naming, snupkg, internal improvements
CurrentOffset, Rec overload, Slice, and a bugfix in Real