Stars
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
A maintained collection of useful & free unity scripts / library's / plugins and extensions
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An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Open source mesh slicing/fracturing utility for Unity
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Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
A categorized collection of awesome Unity open source on GitHub (800+)
游戏、Unity技术项目引用目录
A wonderful list of Game Development resources.
Design Patterns applied to Unity3D and C#
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
Deterministic Lockstep with clientside prediction and rollback
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Curated list of project-based tutorials
Tutorial Files from OWS C# Videos