Indie Game Dev based in Northrine Westfalia, Germany.
Game Engines / Tools: Unreal Engine 5, Unity, Visual Studio, Blender (basics)
Programming Languages: C++, C#, C (basics)
Preferences: Gameplay Programming, Backend
- π¨βπ Eductation: Diploma Degree in Game Programming at SAE Institute (1.7)
- π currently working on 'Shadow Keep'. A Soulslike Action RPG on Unreal Engine 5 and my first Game aimed to be shipped on Steam.
- π« How to reach me: best to hit me up via E-Mail! Schildgard@gmail.com