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SinlessDevil/README.md

Слой_1

Unity Game Developer

📫 How to reach me :

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📜 Additional Info

Unity Developer with 4+ years of experience, including 3,5+ years in commercial projects. Involved in full-cycle development — from prototypes to release and live ops. Focused on performance, clean code, and scalable architecture. Strong communicator and team player with hands-on experience in gameplay, tools.

🛠 Tech Stack

📊 Stats

Top Languages Streak Stats

🎮 Game Prototypes / Mechanics

🛠 Tools

🧰 Project Templates

🎯 Technical Challenges (2022 - 2023)

🏆 GitHub Trophies

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  1. ColliderMeshTool ColliderMeshTool Public

    ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its e…

    C# 36 2

  2. UnityGridLevelEditor UnityGridLevelEditor Public

    Grid Level Editor - A powerful, fully customized level editor made in Unity using Odin Inspector. Built to quickly prototype and manage grid-based levels both in the editor and at runtime.

    C# 34 3

  3. TetrisInventorySystem TetrisInventorySystem Public

    Inventory Tetris + UI MVVM A grid-based inventory system inspired by games like Escape from Tarkov and Diablo.

    C# 32 1

  4. SaveSystemToolkit SaveSystemToolkit Public

    A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),

    C# 29 1

  5. VisionFieldMesh VisionFieldMesh Public

    VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.

    C# 27 2

  6. ZumaClone ZumaClone Public

    ZumaClone is a Unity-powered clone of the classic arcade Zuma.

    C# 22 5

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