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Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara particles.
Darwin Gödel Machine: Open-Ended Evolution of Self-Improving Agents
An open achievement standard for the Playdate console.
Import 3D models from ikea.com into your scene!
Adds ability to download models from IKEA website
Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"
Boost productivity and power your workflow with Nano Bots for Sublime Text: small, AI-powered bots that can be easily shared as a single file, designed to support multiple providers such as Cohere …
Toy Gaussian Splatting visualization in Unity
Create slideshow ROMs for your Game Boy directly in your browser.
JavaScript library for interacting with a Panic Playdate console over USB, wherever WebSerial is supported.
A quickstart template for developing Playdate games in Lua for Windows, Mac, or Linux
Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'
Official implementation for the SIGGRAPH Asia 2024 paper SPARK: Self-supervised Personalized Real-time Monocular Face Capture
Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Godot Unit Test. Unit testing tool for Godot Game Engine.
Multicolored dithering shaders for Godot 4.
The water rendering and physics system used in Vertigo 2
Framework for creating and managing mods for any Godot game.
A general purpose mod loader for GDScript based Godot Games [3.x/4.x]