Stars
Mario 64 as a library for use in external game engines
A recursive C preprocessor macro which performs an operation on each element of a list
💠 Single-file glTF 2.0 loader and writer written in C99
Combustion engine simulation game that generates realistic audio.
MouClassInputInjection implements a kernel interface for injecting mouse input data packets into the input data stream of HID USB mouse devices.
SoundMixr is a simple audio mixer for ASIO devices, but specifically made for SAR (http://sar.audio/), it sees all the channels in the ASIO device and shows them with the option to route any input …
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Fork of Unity mono that's used to compile mono.dll with debugging support enabled
P(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library
A digital museum of video game levels
A framework to robustly process network messages and structured data
Hook system calls, context switches, page faults and more.