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Surfel Radiance Cascades Diffuse Global Illumination

C++ 169 10 Updated Mar 11, 2025

A free cross-platform game development framework.

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Gameplay Focus - robust, data-driven, asynchronous, with optional network prediction.

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Gameplay Interaction System

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Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat

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A basic setup for using Epic's Gameplay Ability System.

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A simple and easy-to-use library to enjoy videogames programming

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Flocking behavior simulation (Unity)

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Iterator Library for C# and Unity

C# 182 15 Updated Mar 27, 2021

Layer-based infinite procedural generation

C# 405 31 Updated Dec 7, 2024

Original version of DOOM with my CRT shader applied

C 148 8 Updated Mar 7, 2024

Add buttons to your inspector in Unity super easily with this simple attribute

C# 1,164 87 Updated Sep 14, 2023

C++ Action Roguelike in Unreal Engine 5.

C++ 4,061 728 Updated Jul 5, 2025

A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

HLSL 111 8 Updated Sep 19, 2022

Steamworks wrapper for Unity / C#

C# 3,114 405 Updated Jun 7, 2025

The plant simulation from Cloud Gardens as a Unity package for level design.

C# 254 19 Updated Feb 7, 2025

Mirror for CI dev builds

704 15 Updated Jun 5, 2025

Scripting platform, modding framework and VR support for all RE Engine games

C++ 3,878 423 Updated Jun 6, 2025

Unity editor tool for quickly generating pipes—with pathfinding

C# 365 39 Updated Sep 26, 2023

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

C# 645 79 Updated Apr 4, 2024

Neural Network Tutorial

C# 51 31 Updated Nov 8, 2020

Backpropagation using Stochastic gradient descent

C# 38 24 Updated Oct 30, 2020

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,109 547 Updated Jul 5, 2025

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 2,078 259 Updated Aug 10, 2023

Model synthesis is a technique for generating 2D and 3D shapes from examples.

C++ 183 18 Updated Feb 26, 2024

stb single-file public domain libraries for C/C++

C 29,292 7,849 Updated May 26, 2025

Game and tools oriented refactored version of GLU tesselator.

C 512 106 Updated Apr 26, 2025

Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!

ShaderLab 1,241 42 Updated Mar 1, 2024
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