Stars
Surfel Radiance Cascades Diffuse Global Illumination
A free cross-platform game development framework.
Gameplay Focus - robust, data-driven, asynchronous, with optional network prediction.
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
A basic setup for using Epic's Gameplay Ability System.
A simple and easy-to-use library to enjoy videogames programming
mattiasgustavsson / doom-crt
Forked from id-Software/DOOMOriginal version of DOOM with my CRT shader applied
Add buttons to your inspector in Unity super easily with this simple attribute
C++ Action Roguelike in Unreal Engine 5.
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
The plant simulation from Cloud Gardens as a Unity package for level design.
Scripting platform, modding framework and VR support for all RE Engine games
Unity editor tool for quickly generating pipes—with pathfinding
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
Backpropagation using Stochastic gradient descent
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Model synthesis is a technique for generating 2D and 3D shapes from examples.
stb single-file public domain libraries for C/C++
Game and tools oriented refactored version of GLU tesselator.
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!