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keep-talking
keep-talking PublicForked from heathbar/keep-talking
This project is an arduino-based, real-world version of the video game "Keep Talking and No One Explodes".
C
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strategy-prototype-code
strategy-prototype-code PublicForked from theshaggydev/unto-deepest-depths-prototype
This is early prototype code for the core game loop of Unto Deepest Depths, provided as a learning example on how I structure turn-based games in Godot 4.
GDScript
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