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v7.1.8-alpha

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fix: Update to beta release of Refined Storage

v7.1.7-alpha

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feat: Recipes to erase machine data

+ fix powered spawner not showing in jei

v6.2.11-beta

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fix: Create 6.0.0 compatibility

v6.2.10-beta

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fix: Ensure single conduit graphs are initialised correctly

v6.2.9-beta

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fix: Conduit load causing silent failure

Graph.integrate, despite its javadoc saying it allows neighbours with no graphs does not allow this. As such using integrate was causing an exception to be thrown during world load (which was swallowed by Minecraft which also is suboptimal).

v6.2.8-beta

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fix: Large conduit networks can cause stack overflow during loading

Flattens the conduit graph construction into a loop instead of a recursive method, also should reduce complexity by avoiding Graph.connect.

Closes GH-1004

v7.1.6-alpha

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fix: Remove all testing reagents

Properly resolves GH-989

v7.1.5-alpha

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fix: Ensure we use the correct recipe cache for smelting recipes now

Fixes: GH-973

v7.1.4-alpha

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feat: Buff machine IO to push/pull from all slots each second (experi…

…ment)

This helps with machines like the SAG mill which have byproducts which can tend to get stuck.

v7.1.3-alpha

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feat: Make item push rate much higher (experiment)

Now pushes an entire stack out of at most one slot each time we transfer items.
This could be improved to push the entire inventory each time we push, but I want to seek feedback on this change first.
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