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fix: Conduit load causing silent failure
Graph.integrate, despite its javadoc saying it allows neighbours with no graphs does not allow this. As such using integrate was causing an exception to be thrown during world load (which was swallowed by Minecraft which also is suboptimal).
fix: Large conduit networks can cause stack overflow during loading
Flattens the conduit graph construction into a loop instead of a recursive method, also should reduce complexity by avoiding Graph.connect.
ClosesGH-1004
feat: Buff machine IO to push/pull from all slots each second (experi…
…ment)
This helps with machines like the SAG mill which have byproducts which can tend to get stuck.
feat: Make item push rate much higher (experiment)
Now pushes an entire stack out of at most one slot each time we transfer items.
This could be improved to push the entire inventory each time we push, but I want to seek feedback on this change first.