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Starred repositories
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates
Minimal GPU video decoding sample for Vulkan, DX12 and DX11
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
Fast O(1) offset allocator with minimal fragmentation
Overlay for running GPU shaders on top of Windows desktop
The 2013 edition of the Source SDK
A native, user-mode, multi-process, graphical debugger.
A framework for rapid prototyping and development of real-time rendering techniques.
Specification and reference implementation for the OpenPBR Surface shading model
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Ghidra is a software reverse engineering (SRE) framework
In this repo you can find the Modification Noblesse Oblige for Anno 1800
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Exploring the scalable matrix extension of the Apple M4 processor
Everything we actually know about the Apple Neural Engine (ANE)
Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
Single-core GPU driver affinity benchmarking
A video frame sharing system for Microsoft Windows
Header-Only C++ Library for Graph Representation and Algorithms