Hello, I'm John I'm a developer and designer currently exploring the realms of game development and 3D modeling. With a love for creative problem-solving, I'm deeply engaged in building immersive environments and interactive experiences.
Game Development: I've been working with Unreal Engine, focusing on aspects like enemy and player interactions, and I have experience in creating dynamic gameplay mechanics using Blueprints. My projects range from designing detailed 3D restaurant models to crafting engaging zombie games in Roblox Studio.
3D Modeling: A beginner in Blender, I enjoy bringing ideas to life with 3D models, from simple household items to complex scenes.
Tech Stack: Proficient in Unreal Engine, Roblox Studio, and Pygame. I'm also familiar with basic coding in environments like Code.org and have a history of solving complex problems in C++ and Python.
Current Work: Iβm currently focused on developing a zombie game in Roblox Studio, where I'm learning to handle collisions and variable updates effectively. Additionally, I'm enhancing my Unreal Engine project by integrating sophisticated enemy logic and player interactions.
Learning: Always eager to learn more and improve my skills, I am open to collaborating on projects and sharing knowledge with fellow developers.
How to reach me: Feel free to connect with me here on GitHub or via instagram.