Stars
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Minecraft game engine for massive custom events
2D and 3D physics engines focused on performance.
Main game repository for Beyond All Reason.
Learn the basics of robotics through hands-on experience using ROS 2 and Gazebo simulation.
🍺 The missing package manager for macOS (or Linux)
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A browser based Pokémon fangame heavily inspired by the roguelite genre.
Implementations of SIMD instruction sets for systems which don't natively support them.
3D-Graphics-Rendering-Cookbook, Second Edition
Surfel Radiance Cascades Diffuse Global Illumination
libavif - Library for encoding and decoding .avif files
AV1 Image File Format Specification - ISO-BMFF/HEIF derivative
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Open source speech codec designed for communications quality speech between 700 and 3200 bit/s. The main application is low bandwidth HF/VHF digital radio.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
C++ DataFrame for statistical, Financial, and ML analysis -- in modern C++ using native types and contiguous memory storage
Qwen3 is the large language model series developed by Qwen team, Alibaba Cloud.
Lets make video diffusion practical!
oneAPI Threading Building Blocks (oneTBB)