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Empress Games
- 27°59'17"N 86°55'31"E
Starred repositories
SharpSploit is a .NET post-exploitation library written in C#
Easy C# class and code generation, POCO object and Methods creation
The official Unity integration for Yarn Spinner, the friendly dialogue tool.
MyBox is a set of attributes, tools and extensions for Unity
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
id-Software / DOOM-3
Forked from TTimo/doom3.gplDoom 3 GPL source release
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
A simple runtime contextual menu implementation built using Unity's UI Toolkit.
Open Source Bulk Auto Gmail Creator Bot with Selenium & Seleniumwire ( Python ). Feel free to contact me with Django/Flask, ML, AI, GPT, Automation, Scraping.
🤖 Twitch viewer bot that sends viewers. No need for proxies or anything extra! Selenium
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
Procedural tree generator written with JavaScript and Three.js
Unity runtime node editor using with Unity UI.
Glitch effect made in Amplify Shader Editor. Only for legacy RP.
Home to all of the model-importing scripts I've written for 3DS Max.
Pokemon Scarlet and Pokemon Violet Scene Editor