8000 Release TrenchBroom v2019.3 · TrenchBroom/TrenchBroom · GitHub
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TrenchBroom v2019.3

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@kduske kduske released this 06 Feb 19:24
0eefd78

Supported Platforms

  • Windows: XP, Vista, 7, 8, 10
  • Linux: GTK+ 2.6 or higher (deb and rpm packages see below)
  • macOS: 10.7 or higher

Requirements

Windows users please install the Visual C++ Redistributable for Visual Studio 2017 (x86 version)

Changelog

Bug fixes

  • #2559: Brush content types requires all faces to match, add option for ignoring some textures
  • #2574: Don't discard the entire virtual file system if one file system fails to load
  • #2561: Crash when loading md3 models with empty shader paths
  • #2568: Improve support for blend factors in Quake 3 shaders
  • #2552: Prevent a scale of 0 when scaling textures. Don't allow scaling, rotation, shearing when one scale factor is 0.
  • #2562: Set focus in RenderView::OnMouse when starting mouse capture
  • #2560: fix GL_TEXTURE_MAG_FILTER not being set
  • #2568: Fix typo in Q3 shader blend func parameters
  • #2571: Update Hexen 2 FGD
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