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It would be nice if in addition to "all action" there was also "beneficial actions" (all actions like heal/cure/etc... that can be used on friendlies) and "harmful actions" (all actions that can be used against enemies).
Just to be able to have 2 main settings 1 for friends and 1 for foes without manually adding all spells in 2 stacks... :)
Also another feature that could be nice to have (not sure if it's doable tho), is the target of the focus target. As a healer I usually set the main tank as focus target (so I won't lose sight of it), so it would be useful if I could just cast attack spells on his target without actually targeting him to check his current target. This way I'll always know I'm attacking the right thing and not ninjapulling something because the tab decided to pick the wrong enemy :D
In any case thanks for the great plugin, this is MUCH better than the buggy uber-limited moactions :D
The text was updated successfully, but these errors were encountered:
It would be nice if in addition to "all action" there was also "beneficial actions" (all actions like heal/cure/etc... that can be used on friendlies) and "harmful actions" (all actions that can be used against enemies).
Just to be able to have 2 main settings 1 for friends and 1 for foes without manually adding all spells in 2 stacks... :)
Also another feature that could be nice to have (not sure if it's doable tho), is the target of the focus target. As a healer I usually set the main tank as focus target (so I won't lose sight of it), so it would be useful if I could just cast attack spells on his target without actually targeting him to check his current target. This way I'll always know I'm attacking the right thing and not ninjapulling something because the tab decided to pick the wrong enemy :D
In any case thanks for the great plugin, this is MUCH better than the buggy uber-limited moactions :D
The text was updated successfully, but these errors were encountered: