Starred repositories
A Unity DOTS framework for my personal projects
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
In-editor scripting and sandboxing for Godot
Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way
A simple addon for Godot .NET that allows for debugging the current active scene or main scene in visual studio.
ChloePrime / Lolidot
Forked from godotengine/godotLolidot Engine – Multi-platform 2D and 3D game engine
A Motion Matching plugin for Godot 4
An open-source shader for creating stylized skies. Compatible with Godot game engine version 4.
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.
sketch + style = paints 🎨 (TOG2018/SIGGRAPH2018ASIA)
Sodium addon providing support for the Fabric Rendering API, based on Indigo
An animation player for Unity, to replace the Animator/AnimatorController.
Full projects from my Unity tutorial videos
Windows system utilities to maximize productivity
Display live2D model as a sprite in pixi.js.
A curated list of design systems. Learning materials and tools for creating your own design system.
A JSON based anime dataset containing the most important meta data as well as cross references to various anime sites such as MAL, ANIDB, ANILIST, KITSU and more...
MMDのモデルをMayaの中に読み込んだり、Mayaで作られたモデルをMMDモデルファイル(.pmx)に書き出したりするスクリプトです。
Anime Girls Holding Programming Books