Stars
- All languages
- AGS Script
- Assembly
- Batchfile
- Bikeshed
- C
- C#
- C++
- CSS
- CoffeeScript
- Cuda
- Dart
- Dockerfile
- GDScript
- GLSL
- Go
- HLSL
- HTML
- Haxe
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- MATLAB
- Makefile
- Markdown
- Mathematica
- Objective-C
- Objective-C++
- Pascal
- Processing
- Pug
- Python
- QML
- ReScript
- Roff
- Rust
- ShaderLab
- Shell
- TeX
- TypeScript
- Vue
- WebAssembly
- Zig
Import a 3D Model and automatically assign and export animations
WebGL viewer for motion capture animation
[SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
Python library for loading and using triangular meshes.
Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games
Webbased Character Animation System
Animation and pose retargeting solver for 3D humanoid characters using Threejs.
Tile based visualization library for threejs.
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
✨ An advanced 3D Gaussian Splatting renderer for THREE.js
Realtime softbody simulation in the browser with WebGPU
Modern GPU Compute and Rendering in Javascript
Voxelizer and Distance Field mesh calculation
A Fast Fluid Dynamics Implementation in Rust+WASM and WebGL
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
A Multi-camera ThreeJS powered 3D N-body simulator
A Three.js implementation of Eric Bruneton's Precomputed Atmospheric Scattering model.
A small Threejs WebGPU repository that shows how to voxel meshes
A 3D editor and creative coding environment that runs entirely in the browser. Built with React, Three.js, and TypeScript.
FFT based ocean simulation and rendering on WebGL
Icicle-Bubble experiment with react, Inspiring by @edankwan