8000 GitHub - WilliamKarolDiCioccio/mosaic: My second attempt building a cross-platform game-engine in C++.
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

My second attempt building a cross-platform game-engine in C++.

License

Notifications You must be signed in to change notification settings

WilliamKarolDiCioccio/mosaic

Repository files navigation

🎮 Mosaic Game Engine

Welcome to the Mosaic Game Engine — a modern, lightweight, cross-platform game engine built with ❤️ and C++20.

This is my second journey into building a game engine from scratch, and the goal is simple: learn deeply, build something beautiful, and invite others to create with me.


✨ Project Highlights

  • 🔧 Modern C++20 codebase
  • 🌍 Cross-platform support: Windows, Linux, and Web
  • 🚀 High-performance rendering: Vulkan for native platforms, WebGPU for the web
  • 🧱 Modular architecture:
    • Engine runtime (DLL)
    • Editor
    • Testbed
    • Unit and integration tests

📦 Build System & Dependencies

We use:

  • CMake for build configuration
  • VCPKG for cross-platform package management
  • External dependencies not available on VCPKG are added as Git submodules under the vendor/ directory

🧪 Testing

Robust testing using Google Test (GTest):

  • ✅ Unit tests for math, serialization, and core utilities
  • 🔗 Integration tests for systems like the render pipeline and asset importers

📚 Coding Style

To maintain consistency and code quality, we follow our own style conventions based on the Google C++ Style Guide.

👉 See our Coding Style Guide

Please read this before contributing! Clean code helps everyone 😄


🤝 Contributing

You're more than welcome to contribute — in fact, you're strongly encouraged to! This project is just getting started and there's a lot of room to grow. If you're passionate about:

  • Game engine architecture
  • Modern rendering APIs
  • Cross-platform development
  • Tooling, UI/UX in game editors
  • ...or just want to learn C++ with a real-world project

Then jump in! 🙌

All skill levels are welcome. Open issues, suggest features, fix bugs, or just ask questions — let’s build this together.


🛠 Getting Started

Instructions coming soon — stay tuned!


📄 License

Mosaic comes under the permissive MIT License to encourage contributions. See the LICENSE.md file for more information.


Thanks for stopping by! 🌟

— Di Cioccio William Karol

About

My second attempt building a cross-platform game-engine in C++.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Languages

0