8000 Tags · Xpazeman/tld-placing-anywhere · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

Tags: Xpazeman/tld-placing-anywhere

Tags

v2.6

Toggle v2.6's commit message
Updated to work with 2.06

v2.5

Toggle v2.5's commit message
v2.5

Updated to work with TLD 1.95

v2.4

Toggle v2.4's commit message
v2.4

* Updated to ML 0.4.2
* Fixed issue with mouse  rotation and holding kerosene lamps
* Added setting to choose mouse rotation key
* Added settings to position HUD
* Fixed issue with incompatibility with MoveableContainers

v2.3.1

Toggle v2.3.1's commit message
v2.3.1

- Fix issue with raycat not hitting any collider (when moving object over the sky or certain windows)
- Added check for future compatibility with ModComponent

2.3

Toggle 2.3's commit message
Update README.md

2.2

Toggle 2.2's commit message
v2.2

- Added placing HUD
- Added conform to surface functionality (ON by default)
- Added snapping to object below functionality (OFF by default)
- Keys will change color in the HUD to reflect current active placement modes
- Added mouse rotation (press LeftAlt)
- Added button to reset object rotation to be flat on the current surface
- Added multiple new settings to the mod
- Added an option to fix some object colliders (with simple shapes) so they stack properly without gaps
- Added options for default placement modes (conform & stacking) and if they reset after placing or keep current setting
- Added option to remove green object tint when placing
- Added option to rebind the different keys
- Switched input to KeyboardUtilities
- Fixed bug with nearby broken down objects making stacked objects fall to the ground
- Fixed issue with some objects behaving weirdly with conform to surface on due to them being made of multiple sub objects

2.1

Toggle 2.1's commit message
Update README.md

v2.0.0

Toggle v2.0.0's commit message
V2.0 Update

Updated to use MelonLoader for TLD v1.78+

v1.0

Toggle v1.0's commit message
v1.0

Initial release
0