Stars
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A fixed-point math library similar to unity.mathematics
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Unity C# reference source code.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity project containing examples to use UIElements in the Editor
A charting and data visualization library for Unity. Unity数据可视化图表插件。
high performance and easily use asynchronous network library for C/Lua