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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,221 709 Updated Jun 12, 2025

A fixed-point math library similar to unity.mathematics

C# 30 9 Updated Dec 16, 2024

Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)

C# 180 40 Updated Nov 15, 2021

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,435 1,119 Updated Dec 30, 2023

Unity C# reference source code.

C# 12,348 2,531 Updated Jun 5, 2025

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

C 5,534 749 Updated Jul 1, 2025

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

C# 1,767 562 Updated Jun 18, 2025

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 14,277 2,736 Updated Dec 8, 2022

Unity project containing examples to use UIElements in the Editor

C# 440 66 Updated Apr 2, 2020

A charting and data visualization library for Unity. Unity数据可视化图表插件。

C# 3,521 586 Updated May 19, 2025

high performance and easily use asynchronous network library for C/Lua

C 51 32 Updated Jan 15, 2021
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