Stars
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
High performance in-memory/distributed messaging pipeline for .NET and Unity.
A command-line tool to extract files from MPQ archives
[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
An open source re-implementation of Diablo 2
(Unity3D) Test multiplayer without building
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
A tool to extract compressed files and folders from REZ files from Lithtech/Jupiter game engine.
一种易于使用的轻量级的序列化工具,用于将 C# 对象序列化成 Lua 代码。 An easy-to-use, lightweight serialization tool for converting C# objects into Lua code.
Action RPG sample project upgraded to the latest Unreal Engine, It works with UE 5.3, 5.4 and 5.5. It is a great leaning resource for GAS
Multiplayer Game Development with Unreal Engine 5, Published by Packt
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Unity Performance Tuning knowledge book
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed and Skydio drones. 2 scientific references.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
A recreation (and working version) of the Half-Life 2 beta, complete in the original beta engine.