๐ 2nd-Year Computer Science Student
๐ ๏ธ Certified IT Technician
๐ Based in Poland
Iโm a developer focused on Unreal Engine C++, multiplayer architecture, and real-time gameplay systems. I build modular plugins, prototype networked games, and actively contribute to game jams and open-source tooling. Outside of game development, I also work on web applications and competitive programming.
- Game Development: Unreal Engine (C++), Unity, Construct 3
- Multiplayer Systems: replication, matchmaking, session management (Steam, LAN)
- Plugin Design: modular Unreal Engine tools for rapid integration
- Web Development: Next.js (React), full-stack deployment, UI/UX
- Competitive Programming: Algorithms & data structures via Codeforces
Plugin | Description |
---|---|
IslandGeneratorPlugin |
Procedural island generation using Geometry Script and seed-based noise. |
MultiplayerPlugin |
Modular session/matchmaking plugin supporting LAN and Steam. |
TopDownMovementPlugin |
Smooth top-down camera and input system with edge scrolling and zoom. |
Skateboard3Server |
Multiplayer server prototype compatible with Skate 3, based on reverse-engineered Blaze protocol. |
- Multiplayer RTS โ deterministic simulation with optimized pathfinding replication
- Mini-Golf Multiplayer โ cross-platform physics syncing and lobby system
- Party Game Framework โ hot-swappable game modes and modular replication
- IT Technician Diploma โ networking, databases, software fundamentals
- B.Sc. Computer Science (Year 2) โ low-level systems, algorithms, software engineering
- Scratch โ Pac-Man clone
- Unreal Engine 4.22 @ 14 y/o โ basic shooter with AI and VFX
- Unity โ 2D metroidvania for national team competition (quarter-finalist)
- Reverse-engineering legacy protocols (e.g. Blaze Engine for EA titles)
- Experimenting with browser-friendly game dev via Construct 3
- Custom serialization workflows in Unreal's NetDriver layer
- Regularly join Ludum Dare, GMTK, and university jams
- Browse released entries: itch.io/zoxemik
- Full-stack websites with Next.js, React, and Vercel
- Example: motoghostsclub.org โ club homepage with responsive layout and backend integration
Languages: C++, C#, TypeScript, JavaScript, SQL
Engines: Unreal Engine 5, Unity, Construct 3
Web: Next.js, React, REST APIs, TailwindCSS
Dev Tools: Git, Vercel, Visual Studio, GDB, Postman
Systems: Multiplayer Architecture, Plugins, NetSerialization