Highlights
- Pro
Stars
Just a sandbox for experimenting with the animation rigging package
Forced Perspective Illusion scenes on Unity 3D, similar to Pillow Castle's puzzle
Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).
Editor extension for Unity with various tools to help working with skinned meshes.
Volumetric Clouds for Unity URP (Universal Render Pipeline).
Hair cards shader for unity universal render pipeline
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Super fast FP32 matrix multiplication on RDNA3
Unity3D: A set of helper classes for 2D geometric calculations.
Simple and robust progress bar components for Unity uGUI.
Lightning-fast and Zero Allocation Tween Library for Unity.
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
UI blur (translucent) effect for Unity.
A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL shaders. In runs on Windows 10 and Windows 11 systems.
Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader
A common standard for tangent space used in baking tools to produce normal maps.
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).