10000 Releases · mousseng/xitools · GitHub
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Releases: mousseng/xitools

v0.25a

20 Mar 03:14
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hotfix for omen being completely broken lmao. see v0.25 for notes.

v0.25

19 Mar 23:33
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this is accumulating about a year of (non-)development.

xitools

  • the extraneous % signs should be gone (let me know if i missed any)
  • having a chat window config that's different than mine shouldn't cause the addon to just disappear
  • crafty no longer crashes when doing searches with function names or capital letters
  • us handles status icon transparencies a bit more gracefully now
  • us handles missing status icons considerably more gracefully now (thanks hxui)
  • inv shows temp items below regular inventory in the non-unified display (not sure why i sat on this for so long)

skillchain

  • dedupes packets, so less wonkiness in laggy instances (looking at you, ambuscade)
  • supports GEO and RUN stuff (probably)

wheel

  • i'm pretty sure i fixed the partial-spinning thing, for real this time

trials

  • no longer broken!

minimap-helper

  • now allows for , as a decimal separator if your computer's into that

recast

  • is now imrecast just to avoid collisions with the original addon

new addons

  • omen makes omen objectives easier to track
  • colure is a small menu system for GEO spells, because there's lots of them and they're annoying to type
  • strats displays how many stratagems you have currently available in a nice bit of UI stolen straight from ff14
  • relicge is a shit tool for tracking currency stats in dyna (not era dyna) and will lie to you if you don't treat it properly

v0.24

15 Mar 00:27
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just a few bugfixes this time.

trials

  • ignores non-weaponskills (like jumps, steals, etc) that come in the same packet type
  • displays the KSNM weapons

fishe

  • resets state on zoning, so if you get dumped off the boat mid-cast you won't see weird stuff

v0.23

30 Dec 20:15
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big release, though i still haven't fixed the imgui issues. anyway:

xitools

  • updated some function calls to the 4.16 api
  • the action packet parser was updated to match atom0s's accurate one
  • some general misuse of imgui has been fixed, but the big issues still remain
  • missing zone IDs were added
  • logger is kill. not needed, use loggers or captain instead
  • skillchain
    • big expansion of retail accuracy and completeness, courtesy of jacking lots of data from Ivaar's Skillchains
    • changed the timing code - it can now account for delayed windows (on certain spells/trust skills)
    • track immanence and chain affinity
  • treas
    • added /xitools treas or /xit t to toggle visibility (recommend binding this to a key if you use it)
  • inv
    • allow for non-unified bag display, splitting each inventory apart under the categories (ie, instead of just smashing together all the wardrobes, it will show them individually under the "wardrobe" tab)
    • correctly determines if you have access to extra wardrobes
    • Use will now check the item's target information to select an appropriate target macro
    • add Trade menu option (this is literally just /item "Name" <t>)
  • us
    • buffs are filtered before drawing, meaning it won't shit its pants when they are out-of-order anymore
  • tracker
    • fixed an issue where indents and dedents were not necessarily the same

minimap-helper

  • now works the way the readme describes it, instead of making bad assumptions

trials

  • tracks vigil weapons

repl

  • the inspect dependency was moved to the libs/ folder

loggers

  • should be recording the timestamp as local time now, matching logs

2023/12/31: included the settings migration that i forgot about lmao

v0.22

23 Sep 02:00
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xitools v0.22:

  • there's some more visibility options (courtesy of Thorny and Velyn): hiding the UI during events and when the interface is hidden. these default to enabled, but the option's there to turn it off
  • inv will wrap item descriptions now because apparently retail stopped hard-breaking lines at some point

wheel v0.2:

  • cooldown display won't terminate early now and include a decimal point
  • you can now choose which spell tier's cooldown is shown
  • no i still didn't fix the early stoppages
  • the /wheel command has been overhauled, so check the readme
  • also this gets hidden under those same extra circumstances as xitools (but you don't get to choose because i don't care yet)

rcheck v2.1:

  • these changes are all courtesy of Czaryk (thanks for the contribution!)
  • correctly reads chat packets
  • ready check timer is no longer hardcoded (oops lol)

recast v2.0:

  • i didn't bump the version because reasons
  • also it got the extra hidey stuff too (and the map hide, which i had forgotten to add)

skillchain v4.0:

  • big under-the-hood overhaul
  • reads action packets correctly now (thanks atom0s!) so it should work on retail
  • contains separate datasets for horizon and retail, which you can toggle with /schain retail and /schain horizon
  • added support for some trusts, but it's very incomplete - retail gamers that use trusts should feel welcome to contribute their faves (use atom0s's actionparse to get the weaponskill/mobskill IDs if you're unsure where to start)

trials v0.1:

  • this is just a little addon to track weaponskill points. probably not comprehensive, but yolo

loggers v1.1:

  • changed the file extension so i can use it with VieweD without clobbering the packetviewer parser
  • you still probably shouldn't care about this

v0.21

03 Aug 21:40
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  • xitools: removed the unused icons/ folder
  • xitools: added support for config schema migrations (kinda). this won't really do anything since I don't have a way to know what version from 0.1 to 0.20 you're using atm, but it will be useful when i do more breaking changes in the future
  • skillchain: show bursted debuffs
  • inv: add satchel
  • inv: context menus are now bag-dependent
  • week: improved display as I add more garbage into it
  • week: part of the new display involves a breaking config change. you have two options:
    1. the lazy option is to unload xitools, delete your settings folder, then reload it and reconfigure everything
    2. the cute option is to unload xitools, open the settings.lua for your characters (not the default one tho), and splat this line into it:
      settings["version"] = "0.19";
      this will be safe if you are anywhere from v0.12 to v0.20. any older than that, please just backup and nuke your settings.

v0.20

02 Jul 21:10
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  • wheel: terrible first release of a Ninja wheel addon. the animation code is scuffed, and also the inventory tracking, so if things get borked just reload it.
  • loggers: first release of the packet-logging utility i use for VieweD. encodes all packets to base64
  • crafty: fix issue where using HQ crystals would cause a crash
  • inv: allow setting a max height for the window
  • tgt: refactor debuff capturing, should fix some ninja statuses not showing
  • week: fix issues with KI tracking
  • week: add limbus
  • fishe: add Visible toggle to config
  • crafty: add Visible toggle to config

v0.19

07 Jun 01:22
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  • inv: is now categorized as a tool rather than UI piece, and accordingly draws in a normal window
  • inv: correctly escapes % characters in tooltips. shamelessly stole this code from Shinzaku
  • tgt: fixed a long-standing config issue that only would have shown up on a clean install, my bad
  • xitools: added clickthrough support for all UI windows (this is why inv is no longer UI)
  • week: a shit new tool to track ENM timers. future support for other weekly/timed activities to be determined (suggestions welcome)

v0.18

22 May 19:16
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  • treas: add option to always show all slots. this will prevent stuff from bouncing around while you're trying to roll - you might find it useful for lotting currency in dynamis
  • treas: added a treasure timer. i haven't figured out how the timestamps from game memory relate to reality, so these are kinda scuffed; they won't be accurate if you load the addon while something is in the pool already
  • treas: add roll all and pass all buttons
  • tgt: correctly determine when subtargeting. idk what crack i was smoking earlier, but we're back to just reflecting the reality of the target structs. things won't get weird and stuck now.
  • tgt: fix a crash for instances where you don't have weird old settings.lua, addressing #8
  • us: pull icons from game memory in celebration of xipivot being able to redirect the Ashita dat reads. this will probably break if you have malformed icons (like are currently shipped by default in xiview). go to the ashita discord to get the fixed files if that's you

v0.17

13 May 17:28
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  • xitools: overhauled the config. split "tool windows" and "ui windows" into separate spaces, added configurable colors for the UI pieces
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