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A text rendering crate for rust+wgpu, using signed distance fields
A massively parallel, optimal functional runtime in Rust
Accessibility infrastructure for UI toolkits
A straightforward stateful input manager for the Bevy game engine.
Experimental Maps for Web, Mobile and Desktop
A tiny, fast, zero-dep library for random number generation
Procedural Generation of Realistic-looking Rocks using Geological and Visual Clues
π Making Rust a first-class language and ecosystem for GPU shaders π§
A refreshingly simple data-driven game engine built in Rust
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Demonstration of various hardware effects.
A light windows GUI toolkit for rust
A simple and fast linear algebra library for games and graphics
A cross-platform GUI library for Rust, inspired by Elm
A wide linear algebra crate for games and graphics.
πΊπ ZetZ a zymbolic verifier and tranzpiler to bare metal C
RenderDoc is a stand-alone graphics debugging tool.
Exposing problems in json parsers of several programming languages.
"Automatic Language-Agnostic Subtitle Synchronization"