Stars
A transpiler for GdScript (targeting C# and c++) written in Python
Fully Local Manus AI. No APIs, No $200 monthly bills. Enjoy an autonomous agent that thinks, browses the web, and code for the sole cost of electricity. 🔔 Official updates only via twitter @Martin9…
A compilation of console savegame editors made with HTML5 technologies.
Skeletal animation tools and components for Godot.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
Godot CharacterBody3D with stair simple stair stepping functionality
Script-IDE is a plugin for Godot. It transforms the Script UI into an IDE like UI. Tabs are used for navigating between scripts. The default Outline got an overhaul and now shows all members of the…
Open-source Windows and Office activator featuring HWID, Ohook, TSforge, KMS38, and Online KMS activation methods, along with advanced troubleshooting.
Generate visual effects easily with VFEZ-godot
3D Inverse Kinematics (IK) for Godot 4.3+! Supports scriptable constraints and multiple chains.
An addon for Godot engine that adds a convenience dock where you can store scenes.
Possibly the best theming solution for Godot - Programmatically create themes using GDScript
Pack of useful Godot additions to make your life easier!
A Godot 4 plugin allowing for easy use of compute shaders.
An attribute system for the Godot Engine
Locker is a plugin for Godot that provides a quick and scalable way to save and load data using different strategies, with JSON and encryption out of the box.
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
A highly-opinionated, header-only logging library for Unreal Engine 5.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
Graphical automation tool for building and publishing Godot games.
An addon for Godot engine that allows to select multiple scenes for quick running
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
FMOD Studio GDExtension bindings for the Godot game engine
Code design patterns in Godot and in GDScript. State machines and the likes.