Starred repositories
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
This repo contains the official authors implementation associated with the MeshSplats paper
[CVPR 2025 Oral] VGGT: Visual Geometry Grounded Transformer
CUDA accelerated rasterization of gaussian splatting
COLMAP - Structure-from-Motion and Multi-View Stereo
Three.js-based implementation of 3D Gaussian splatting
腾讯自动驾驶仿真系统 TAD Sim (Tencent Autonomous Driving Simulation) 单机版是腾讯自动驾驶以建立更加安全和高效的自动驾驶测试工具为目标, 为自动驾驶系统研发和验证而量身定做的跨平台分布式系统.
A curated list of awesome AI tools for game developers
FreeVS: Generative View Synthesis on Free Driving Trajectory
Generative Models by Stability AI
UnrealZoo / unrealzoo-gym
Forked from zfw1226/gym-unrealcvLarge-scale photo-realistic virtual worlds for embodied AI
New repo collection for NVIDIA Cosmos: https://github.com/nvidia-cosmos
A Modular Framework for 3D Gaussian Splatting and Beyond
Unified framework for robot learning built on NVIDIA Isaac Sim
A curated list of awesome knowledge-driven autonomous driving (continually updated)
OASim: an Open and Adaptive Simulator based on Neural Rendering for Autonomous Driving
GRUtopia: Dream General Robots in a City at Scale
Official implementation of the paper "HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving"
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Autonomous coding agent right in your IDE, capable of creating/editing files, executing commands, using the browser, and more with your permission every step of the way.
[IEEE T-PAMI 2024] All you need for End-to-end Autonomous Driving
Unofficial implementation of "Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting", ECCV2024.