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Single-header, cross-platform libraries for game development

C 374 29 Updated Mar 30, 2025

Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.

C 19,594 3,612 Updated May 14, 2025

A C99 3D game engine

C 595 35 Updated Apr 12, 2024

A simple Minecraft clone written in C using modern OpenGL (shaders).

C 10,704 1,406 Updated Apr 3, 2024

A modern, portable, easy to use crypto library.

C 12,673 1,772 Updated May 9, 2025

A partial manual reworking of the Dina Bitmap font converted to TTF format

254 20 Updated Dec 20, 2020

Multiple cursors plugin for vim/neovim

Vim Script 4,522 88 Updated Sep 1, 2024
C 4,369 365 Updated Dec 27, 2023

Game Boy and Game Boy Color emulator written in C

C 1,825 224 Updated Apr 8, 2025

Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.

C 20,140 4,515 Updated Aug 7, 2024

Reimplementation of Gothic I and II using modern technologies.

C++ 475 34 Updated May 29, 2020

Audio playback and capture library written in C, in a single source file.

C 4,616 415 Updated May 10, 2025

Disassembly of Pokémon Red/Blue

Assembly 4,251 1,059 Updated May 10, 2025

n³ The unorthodox terminal file manager

C 20,070 764 Updated May 4, 2025

Disassembly of Pokemon Yellow

Assembly 757 287 Updated May 10, 2025

Learning Game Boy programming step by step. Let's start game programming with Assembly language.

Assembly 41 Updated May 9, 2025

Sample code to accompany our GameBoy development C GBDK youtube series https://www.youtube.com/playlist?list=PLeEj4c2zF7PaFv5MPYhNAkBGrkx4iPGJo

C 166 33 Updated Mar 16, 2021

A tiny immediate-mode UI library

C 3,842 266 Updated Aug 13, 2024

minimal cross-platform standalone C headers

C 8,221 561 Updated May 12, 2025

Modern GBA Software Development Kit

C 32 3 Updated Oct 23, 2023

Diablo build for modern operating systems

C++ 8,673 856 Updated May 14, 2025

Penkesu Computer - A Homebrew Retro-style Handheld PC

2,018 79 Updated Jun 29, 2023

A finite state machine where the state and inputs can be represented as a 16 bit integer

C 7 1 Updated May 12, 2020

Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.

C++ 164 25 Updated Feb 19, 2025

Font sheet generator for TIGR

Go 27 1 Updated Jul 16, 2023

TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.

C 795 51 Updated Dec 16, 2023

Game Boy Advance Bare Metal Assembly Programming

Assembly 133 10 Updated May 27, 2021

A curated list of Game Boy Advance development resources

1,161 64 Updated Jan 12, 2025
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